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022_000145/0000

Algorythmics: Technologically and Artistically Enhanced Computer Science Education

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Author
Zoltán Kátai
Series
Sapientia Books. Natural Sciences
022_000145/0174
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Page 175 [175]
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174 REFERENCES McCracken, M., Almstrum, V., Diaz, D., Guzdial, M., Hagan, D., Kolikant, Y. B. D. et al. (2001). A multi-national, multi-institutional study of assessment of programming skills of first-year CS students. In: Working group reports from ITiCSE’01 on Innovation and Technology in Computer Science Education, Canterbury, UK. Mcllroy, D., Bunting, B., Tierney, K., & Gordon, M. (2001). The relation of gender and background experience to self-reported computing anxieties and cognitions. Computers in Human Behavior, 17(1), 21-33. Mead, J., Gray, S., Hamer, J., James, R., Sorva, J., Clair, C. S. et al. (2006). A cognitive approach to identifying measurable milestones for programming skill acquisition. In: Working group reports from ITiCSE’06 on Innovation and Technology in Computer Science Education. Bologna, Italy: ACM Press. Meij, J., Jong. T. (2006). Supporting students’ learning with multiple representations in a dynamic simulation-based learning environment. Learning and Instruction, 16(3), 199-212. Meredith, A. M. (2002). On the neuronal basis for multisensory convergence: A brief overview. Cognitive Brain Research, 14, 31-40. Messick, S. (1976). Personality consistencies in cognition and creativity. In: S. Messick (ed.), Individuality in learning (pp. 4-23). San Francisco: JosseyBass. Milkova, E. (2005). Developing of algorithmic thinking: The base of programming. International Journal of Continuing Engineering Education and LifeLong Learning, 15(3-6), 135-147. Moelwyn-Hughes, L. (2003, Autumn). Dancing the words. Animated: The community dance magazine. http://www.communitydance.org.uk. Moen, J. (2008). Can movement be virtual? Keho, (3), 23-24. Moreno, R., Ozogul, G., & Reisslein, M. (2011). Teaching with concrete and abstract visual representations: Effects on students’ problem solving, problem representations, and learning perceptions. Journal of Educational Psychology, 103, 32-47. Mork, S. M. (2011). An interactive learning environment designed to increase the possibilities for learning and communicating about radioactivity. Interactive Learning Environments, 19(2), 163-177. Mtangi, S. (2006). Liz Lerman Exchange connects science and dance. The Wesleyan Argus, CXLI(26). http://wesleyanargus.com/2006/02/10/liz-lerman-exchangeconnects-science-and-dance. Myller, N., Laakso, M., & Korhonen, A. (2007, June). Analyzing engagement taxonomy in collaborative algorithm visualization. In: Proceedings of the 12% annual SIGCSE Conference on Innovation and Technology in Computer Science Education (pp. 251-255).

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