OCR
Chapter 5. Digital Storytelling as an Arts-based Community Participatory Action Research Method Chapter 6. Netnography Chapter 7. The Impact of Narrative Digital Games on Skill Development Chapter 8. Research ethics and legal issues Data processing, data protection Copyright and related rights Part IV. Storytelling and Learning in the 21st Century Chapter 1. Digital Forms of Storytelling in the Light of Constructivist and Connectivist Learning Theories Chapter 2. The Impact of Digital Storytelling on Cognitive and Affective Learning Factors Chapter 3. Digital Storytelling and Bloom's Taxonomy Chapter 4. Digital Storytelling and the TPCK Model Chapter 5. The Creation of Digital Narratives According to the SAMR and PICRAT Models Chapter 6. DigCompEdu, ISTE, 21 Century Skills, and Digital Narrative Creation Chapter 7. MOOCs and Storytelling Part V. Digital Media and Storytelling in University Courses Chapter 1. Business Studies Chapter 2. Humanities and Art Studies 2.1 Creating Narratives in Humanistic and Art Studies 2.2 Narratives in Library and Religion Studies 2.3 Journalism Studies Chapter 3. Social Studies 3.1 Teacher Training 3.2 Psychologist Training 3.3 Helping Professionals’ Training Chapter 4. Medical and Health Studies List of Terms References Other Sources 109 114 117 118 121 122 125 130 133 137 141 145 148 153 157 158 163 163 165 166 168 168 170 174 176 179 185 215