OCR Output

128 | Digital Media and Storytelling in Higher Education

Computer-Based

Learning Internet-Based
Learnin
Data storing 5
oo shee Web-based communication

nteractivity Open sources
Hypertext Augmented reality
Multimedia
Simulation

Virtual reality E-Learning

Didactic design
Modularity
System integration

Distance Learning
Time and spatial independence

Student-centred instruction
Selv-controlled learning

Figure 10. Components of e-learning (Komenczi, 2004. p. 32)

The Internet and the digital environment provide an interactive information
and communication platform throughout the narrative creation process.
Digital tools connected to the web can be used to store and edit data, as
well as to communicate and collaborate. The creation of digital narratives
requires the use of physical hardware devices (such as smartphones or desktop
computers) as well as offline and online software environments. To create
a narrative, students conduct source research, selecting their sources from
hypertext and multimedia information environments stored on desktop
computers or cloud-based repositories. The information is processed and
the verbal, visual or audiovisual narrative is edited using a software. These
creative activities can be carried out independently of contact hours on a
personal time schedule. The online environment allows the creative process to
be accompanied by interactive online communication between students and
narratives are also able to be publicized through online sharing. The essence of
teaching and learning through ICT. Education can only be achieved through
precise planning of steps and tools, in which the instructor must follow the
principles of modularity, sequentiality and integration of digital systems.
Komenczi (2013) does not view the e-learning environment as a substitute
for traditional learning environments but as a new learning environment
complemented by electronic tools specific to the information society. In the
case of digital narrative creation, it is also not possible to separate learning
activities in the formal learning environment from those that take place online.